Balthazier – vouch request

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  • #6094
    Balthazier
    Moderator

      Tell us what other previous league or in-house experience you have: WKFH / FBG
      Provide a list of aliases and other accounts. These are names that people might recognize you as:/
      Discord account: Balthazier
      BattleTag on Bnet: Balthazier#2127
      If possible, provide a list of LIHL players who might know you or that you are acquainted with:
      I know some from WKFH who joined/vouched for Lihl like Arch, Stucci.
      With FBG i also played some games with Lihl-members. Last game was with N1ll3 and Ace_Of_Spades
      Any additional information that you would like to provide:
      I’ve been playing Legion TD for a while now and would like to test my skills on a higher level.

      Also please attach some replays so we can analyse your current skill level:
      See attachments.

      • This topic was modified 4 years, 8 months ago by epicdeath.
      • This topic was modified 4 years, 8 months ago by epicdeath.
      #6123
      epicdeath
      Participant

        Balthazier replays:

        1. (disc)
        engi/kent/raider/drunk pirate/disc/seer
        team: lod, sabre, disc/ea/sg

        5. you go 3rd disc, shame since you played perfect till here. 3 disc is pure tk unless u expect 5 send and wanna clear. just add a raider or a t4 pirate and push rest.

        6. you add another corrupt ent, completely unneeded

        8. you add 4th disciple, bad idea, you dont need it for 9 and its pretty useless 8. Time to reroll here and if its bad just push and freehold 9.

        9. you hold without this raider, just dont make it

        10. you rr into darkpriest, definitely a shame you didnt rr on 8, you could have izi snipe 1-2 bosses with 7/4

        10+ you fullbuild every level, this includes making a mudman and upgrading the raider. They fullsent 10 and needed king so there’s 0 chance they send pre 15 this game, just dont add this deadval and focus on building against 15.

        14. Messiah is not worth it. The darkpriest spell isnt very good on non-boss levels, better to just get maximum priestage

        Overall below average game. Too many misplays with very simple units.

        2. (aqua)
        spec/aqua/tribe/flying/alch/mg
        team: sprite, spawn, ghoul

        1. you reroll without dropping ranger :(. This ranger is very useful with ea, malf, turr, harl, griz, and a few mix rolls. U should 100% drop her before rr here

        5. you go 7/1 when you are 1g off 6/2, just calc and either milli or kingup

        6. you add copter and go 680 val here instead of just 600 and push 7/3, really no point to do this

        9. you upgrade farm but then dont build and save 53g on 23 food. Why even do the farm then? Adding 2 spec makes sense for 9 but farm and then dont use the food is pointless, in that case u should not make the farm in order to send 80 more wood before inc

        11. never ever send garg on 12 and lock is only if you run out of time on ballistas

        Overall below average game, again too many simple mistakes with a simple roll.

        3. (trident)
        orc/novice/footman/ywd/komodo/sg
        team: aqua/hydra, lod, ygg

        1. you start trident over sg. 1. you should reroll this on level 1 since your adds suck for sg, you should never ever play this trident.

        7. you add sg really bad decision, its deadval here and 8. Just push since u already went 2x trident for 5 then fullpush cus mola. If u wanna hold then hold, if u dont then dont.

        Stopped watching here, terrible replay

        4. (ts)
        murloc/egg/ice/merm/ts/seer
        team: aqua, spawn, engi

        1. you go 2/0 and make ts, already a really bad play since you are now forced to choose between dying on 2 to send or building for 2 and dying 3 to send.

        2. you choose to die level 2 but they dont send, I guess I wouldnt see this replay if they did 😀

        5. you push to 5/1 which is too much for holder but then add mermaid and save 71g on 5. This makes no sense, if u wanna yolo (i dont like in general) then push another wisp, if u wanna hold then need 4/1

        6. ice was unneeded to hold 6, if u wanna be better 7 and try freehold then go for another egg instead

        10. idk man just rly bad build, grab another ts and up ice is best u could do but this double mermaid is rly shit

        11. not building blaster for confirmed 12?

        12. make blaster infront, like this the TS are all dead before it takes a single point of damage

        Below average game. Was cool that you played this unit yolo, not the easiest to do without dying on 8 but you still made far too many mistakes with your building, placement and push.

        Overall you are still relatively far from being ready for lihl. You have a good attitude and I think you adapt to games reasonably well but you lack too much basic knowledge and experience which was quite obvious to me in these 4 replays. I recommend observing some lihl games and asking questions while continuing to train on FBG LTD.

        Vouch request denied.

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