First Blood Gaming › Forums › Warcraft III › General Discussion › DotA 6.86 Map Changelogs
- This topic has 4 replies, 2 voices, and was last updated February 26, 2021 at 8:04 pm by
Beramus.
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February 13, 2021 at 10:08 am #9011
6.86beta Changelogs
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Please keep in mind there will of course be additional balance and bugfixes that come along. As they do, follow-up posts will be made to the corresponding patch name and changes. (i.e. 6.86b, 6.86c etc)Thank you to everyone on the committee who helped propose and test these changes, and most importantly Tufu for all of his work implementing these changes for the DotA community as a whole.
HERO BALANCE CHANGES
===================================================================Lucifer:
-Scorched Earth damage/heal reduced from 12/23/34/45 to 10/20/30/40 -Scorched Earth movement speed bonus from 16% to 14% -Doom cooldown increased from 100 to 125Earth spirit
-Geomagnetic Grip can now only pull allied heroes when using Aghanim’s ScepterOracle
-False Promise no longer continuously dispels after the initial cast(this means the ulted unit wont be perma bkb during ult) -False Promise cooldown rescaled from 80/60/40 to 90/60/30Undying
-Tombstone Zombie damage reduced from 35 to 30 -Tombstone bounty increased from 75/100/125/150 to 125/150/175/200Phoenix
– Phoenix ray damage changed to magic from pureKunkka:
X marks the spot CD from 26/20/14/8 to 28/22/16/10Necrolyte:
Ulti death CD bonus from 30 every level to 10/20/30Tuskar:
snowball MS nerfed from 650 to 500Phantom Lancer:
Strength gain buff from +1.7 per level to 2.1 per levelMeepo:
-Revert base MR from 25% to 35%Batrider
-Base HP regeneration increased from 0.25 to 2
-Flamebreak mana cost reduced from 140 to 110/120/130/140Bounty Hunter
-Jinada movement and attack speed reduction increased from 25% to 25/27/29/31%Enigma
-Malefice damage increased from 25/40/55/70 to 30/50/70/90
-Black Hole cooldown reduced from 200/190/180 to 200/180/160Gyrocopter
-Call Down’s first missile damage reduced from 250/300/350 to 220/285/350Luna
-Turn rate increased from 0.4 to 0.6
-Eclipse Aghanim’s Scepter icon.png Aghanim’s Scepter beam interval reduced from 0.6 to 0.3Morphling
-Adaptive Strike base damage increased from 50/60/70/80 to 100
-Adaptive Strike mana cost reduced from 100 to 100/90/80/70
-Morph rate increased from 2/4/6/10 per second to 2/4/8/16Rubick
-Fade Bolt attack damage reduction increased from 14/20/26/32 to 20/25/30/35Skywrath mage
-Concussive Shot mana cost reduced from 110 to 95Skeleton King
-Vampiric Aura can now be toggled to make the lifesteal for heroes onlyEarthshaker
– Nerf the mana cost from Enchant Totem from 20/30/40/50 to 35/40/45/50.Slardar
– Nerf and rescale Slardar Sprint from 20/28/36/44% to 16/25/34/43%.Venomancer
– Nerf and rescale poison sting duration from 6/9/12/15s to 6/8/10/12sTauren Chieftain:
– Add a damage wake up threshold to Echo Stomp of 50/80/110/140.
– Count any damage dealt to players slept by Echo Stomp as damage, instead of only counting player-based damage.Ursa
– Nerf Enrage from 1.5/1.75/2x dmg multiplier to 1.5/1.65/1.8x dmg multiplierTiny:
– Rework Craggy Exterior.
From proccing BEFORE an attack, to proccing AFTER an attack (similar to centaur return)Storm
– Change Ball Lightning initial mana cost from 30 + 8% of max mana to 20 + 7.5% of max manaWisp:
– Enable tether to target bkbed heroes (not all magic immune units, only bkbed)Gyrocopter
– Change the damage calculation of Homing Missile from x/1500 * 125 * Level_of_HomingMissile
to x/1750 * 125 * Level_of_HomingMissileMirana:
– Have Mirana Aghs starfall not proc when mirana is invisible.Shadow Demon:
– Increase Disruption illusion duration from 5/6/7/8 to 6/8/10/12.
Reverted back to prior patch values (6.85)Rexxar:
– Rexxar’s Hawk can now be affected by Weaver’s Swarm and ShockwaveRhasta:
Serpent Wards now take 2 hits to kill (all levels)Ember Spirit:
Fire remnants no longer give visionWeaver:
Beetles now take 3/3/4/4 hits to killIITEM CHANGES:
===================================================================Rod of Atos:
– Change from Slow to disjointable 2 sec rootItem:
Echo Sabre now possible to disassembleCloak
-Magic resistance reduced from 20% to 15%Hood of Defiance
-Hood of Defiance now has an active ability.
Creates a spell shield on your hero that absorbs up to 325 magical damage.
Duration: 12 seconds
Cooldown: 60 seconds
Mana cost: 75Ring of Protection
-Cost reduced from 200 to 175
-Armor bonus reduced from 3 to 2Tranquil boots
-Tranquil Boots armor reduced from 4 to 3
-Movement speed bonus reduced by 5-Sentry wards to be purchased 1 by 1 for 100g instead of 200g for 2
-Increase observer ward bounty on kill to 100g instead of 50
Poor Man’s Shield
Reduce blocked damage from 20 to 16Item:
Dust of Appearance:
– Instead of providing 2 charges, provide 1 charge and decrease cost from 180 g (for 2 charges) to 80 g (for 1 charge)Smoke of Deceit:
– Change gold cost from 100 to 80Aether lens:
Reduce mana given from 450 to 300 AND reduce mana regen from 150% to 100%Spirit Vessel:
– Change +2 all stats and +2 armor to +6 str as it then would be in accordance with Urn of Shadows.Item:
Smoke of Deceit:
– Make heroes unable to be spotted by sentry wards. Also de-activate smoke of deceit when you are coming in tower true sight range. (Like in dota 2)Items:
Windlace and Blightstone are now available in the Furbolg side-shopsBlightstone:
Buff now applies to buildingsBUGFIXES:
===================================================================Dark Seer: (bugfix in 16f_2)
– When Wall of Replica illusion dies of an enemy hero and the enemy hero enters the wall again, then spawn a new illusion and deal the damage of entering again– certain projectiles (shuriken, mortred dagger etc.) now disjointable (bugfix)
– Shadow Demon aether lens bug fixed
– fixed a bug with spirit vessel, getting an extra charge when upgrading from Urn of Shadows
– Neutrals at Scourge’s Secret Shop not able anymore to pull creeps from lane (mid and sidelane)
– removed terrain deformation with Sand King epicentre to reduce lag
COSMETIC CHANGES:
===================================================================New load screen for the map/map icon in lobby
FBG Logo on all entrance ramps outside barracks, (circle logo)FBG logo now in each base’s fountain area
FBG Logo Flags on either side of entrance to base.
Trophy Dealer moved into the fountain area with other recipe/item holders
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This topic was modified 4 years, 2 months ago by
Fantom.
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This topic was modified 4 years, 2 months ago by
Fantom.
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This topic was modified 4 years, 2 months ago by
Fantom.
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This topic was modified 4 years, 2 months ago by
Fantom.
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This topic was modified 4 years, 2 months ago by
Fantom.
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This topic was modified 4 years, 1 month ago by
Fantom.
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This topic was modified 4 years, 1 month ago by
Fantom.
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This topic was modified 4 years, 1 month ago by
Fantom.
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This topic was modified 4 years, 1 month ago by
Fantom.
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This topic was modified 4 years, 1 month ago by
Fantom.
February 25, 2021 at 8:21 pm #9286Any plan on making the hero ability hotkeys QWER? Some of these are crazy…Rylai’s keys 100% cancer. Like need to massage my wrist a few times a match.
February 26, 2021 at 10:47 am #9311Hi Beramus. This is a question most players here wonder, and this is the best reference I can give you. Our map editor was also able to make a video on how to set up the built in WC3 gridkeys. Please watch the video, and if you have more questions, please join the Discord to contact and troubleshoot your issues. Hope this helps!
https://www.youtube.com/watch?v=ffBhMovZK4g&feature=youtu.be
February 26, 2021 at 5:57 pm #9326Niceeeeeeee, thank you!!
February 26, 2021 at 8:04 pm #9327Er well this think doesn’t really work.
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This topic was modified 4 years, 2 months ago by
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