First Blood Gaming › Forums › Leagues › Legion Tower Defense › Legion TD Inhouse League (LIHL) › Vouch Requests › Denied › Vouch DarkKnight / Eternal Fame
- This topic has 13 replies, 9 voices, and was last updated December 28, 2020 at 11:04 am by
Hyo.
-
AuthorPosts
-
November 2, 2020 at 7:38 pm #7308
Tell us what other previous league or in-house experience you have: top FBG, etc, etc, etc
Provide a list of aliases and other accounts. These are names that people might recognize you as: DarkKnight / Eternal Fame
Discord account: Eternal Fame
BattleTag on Bnet: Eternal Fame
If possible, provide a list of LIHL players who might know you or that you are acquainted with: dafuker, eld3r
Any additional information that you would like to provide: since my last apply, i have grealy improved my communication with new players, furthermore i believe my skill level is definitely in lihl so believe i should be given chance.-
This topic was modified 4 years, 5 months ago by
thegreatMOAMOA.
-
This topic was modified 4 years, 5 months ago by
thegreatMOAMOA.
-
This topic was modified 4 years, 3 months ago by
thegreatMOAMOA.
Attachments:
November 2, 2020 at 7:40 pm #73131 more
Attachments:
November 3, 2020 at 6:49 am #7328btw here is 1 more with the fixed slavemaster
Attachments:
November 3, 2020 at 9:51 am #7330Realized new patch, so Replayes titled Lod, MALF, NS wont play i guess.
Please check the Spawn, Slave fixed, and slave-into-harlot if you like (before the slave fix). Also uploading some additional ones from yesterday:
November 3, 2020 at 9:51 am #7335+ 1
Attachments:
November 3, 2020 at 10:57 am #7337since my last apply, i have grealy improved my communication with new player
good. communication is a very important point for sure
furthermore i believe my skill level is definitely in lihl
last time you applyed your skill lvl was for sure not o lihl lvl; hope you improved. I wont check your request this time. But gl
November 4, 2020 at 11:47 am #7344His communication (especially) still leaves much to be desired, just saying. + still have a tk moves
Attachments:
November 5, 2020 at 4:08 am #7365Eh, you got banned for this particular game : https://firstbloodgaming.com/forums/topic/ban-silentium/
Commenting here out of spite i guess. You can even see in the said game rest of our team remained cooperative, despite your rude manner of giving orders.Furthermore, it is a regular tk move for you to disconnect with team, and ruin it for us. Happened before this game, happened right after your ban s well.
November 5, 2020 at 1:39 pm #7372Well, we all know that his behaviour is pure shit. But we saw in Fbg that he is able to change himself. He had to improve alot behaviourwise and he did kinda good (i guess). Also, his communication in fbg is mainly based on lower skilled Player, where he got out of his mind, when people do big mistakes. I think in Lihl he would behave very different.
Skillwise, niels said he was not Lihl lvl. I think there are even lower skilled Player, who got the chance of a trial. This guy is a very active Player, and he would improve alot during trial, im sure. He is playing alot in FBG and has nothing to learn there anymore.
All in all, i would support his Trial, even if im not a big of him. He wants to join so badly, give him a chance to improve himself, skillwise and behaviourwise. But in a long trial period or/and a thin line on his behaviour.
Support!
November 5, 2020 at 1:53 pm #7373Improved alot during the last vouch request behaviour wise, atleast imo, the few games i had with him was enjoyable.
Giving my !support for his trial, i think he deserves a chance and im pretty sure he will improve alot when he plays with lihl players!
November 11, 2020 at 1:33 pm #7436Game 1 : spawn
first roll : egg peewee ywd : below avrg yolo
Your team : turret egg wyv/gnoll cw tot blasters/lod copter turret wanderer.Orange will have to overbuild (2cw 2 blaster lvl 7 or 3 blasters) pink has the carry roll and yellow is a good yolo with some potential of damage level 10
You place egg peewee ywd and rr, I agree with that, and you get a shit roll (skeleton panda guard tot spawn)
level 1 you have footman ywd egg, you upgrade skeleton into dark mage level 2 and upgrade footman into guard level 3 with 2/0 push, you add spawn level 5 and another spawn level 7 with 6/1 push.
Orange failed his 7 hold not reaching 3 blasters and you are mid level 7 to 1 furb and 2 hermits send.You upgrade dragon aspect, add a fire archer and tree of time for level 10 with 7/3 push.
Placement is really good, push timing and values each level also
You take 3 heals level 7 and win level 10.I see 2 questionnable decisions this game.
– upgraded spawn level 10 : 100% mistake, it’s a really bad unit this level, you stay 7/3 with weak potential 10, even if you have great value with all the feed from level 7, but staying 7/3 is good decision since you all in full send 10 to kill them, which work, so pushing wouldn’t make any sense, tho, fire archer was better option than dragon aspect. I can’t blame it much since this unit is relatively new.– You decided to play holder 7 when you had yolo option (egg peewee footman ywd pandaren tot)
The outcome was good since the call was to send 7 and orange failed his lane but if orange reached 3 blasters level 7 and west would have called king10 your team would be in trouble, with 2 anti 7 lanes stealing feed from the carry lane (pink with lod) into bad potential 10.
That’s what would happen in LIHL, but I know fbg has a different meta.Good game, except the dragon aspect level 10.
Game 2
You have infa saber copter druid.
Your team is : saber with bad adds: sg canon grizz/ ts pd
You place a sentry and a copter and take your free reroll.
Why ?
This is for sure a good roll with a great potential early game : good yolo, good potential 10, prolly doing poor midgame but early game is too important.
And depending of what you reroll you may have issues to hold level 3 and 8 (only 1 saber which synergize really bad if you don’t reroll AOE damage unit (level 3) or AOE ranged damage unit (level8)
I can understand rerolling nightsaber level 1 after placing 2 sentries if the others units in your roll are bad or if it doesn’t fit with your team rolls.You reroll into lock turret ts ygg void.
You decide to keep your sentry and your copter.
Copter leads into a trap somtimes (weaker early yolo) but with this reroll it’s a good decision most likely.You upgrade nightsaber level 2 and add void + lock lvl 3, your team leak more than 40 to king this level and you burn a heal.
Considering your team is playing hydra and aod level 5 this void dragon is a bad choice : your job in your team is to push or at least to cover 10 and this void dragon is not helping you for that, and also have a terrible synergy with nightsaber (as said before) making you leak around 10 creeps lvl 3 with 520 value.After this you decide to king 10, teal purple and you stay low level 7.
Team is 6/1 4/1 4/1 7/3 level 7 which is really bad.
You get a ygg 5 and another ygg 7, you don’t clear against a full send adn you have a lot of dead value for 10.
You push 7/5 for 10 which is good because your potential this level is really bad.
You stay on 2 tok level 15 with locks and copter, call is to skip 15, you have a pretty bad value but desperatly need to mid 15 to survive the send so 2 toks is the right play.
You lose level 15 but nothing your team could do, the game was over level 7 (3 players overbuild and nobody holds)Bad game : unnecessary reroll level 1, void dragon level 3 not helping your lane, no push no hold level 7.
You could have yolo with turrets from level 3 (full clear level 3 or mid) helping team with better push with better damage potential level 10 (turret copter lock) and clear/mid level 15 (ygg copter locks)Game 3 : roll : peewee ogre nightsaber
Your team : engi/corrupt ent botom feeder harlot dragon hawk/ ship crawler.You place and reroll level 1, I have no problem with this decision, your reroll is below average and you can still have a decent yolo whatever you get on the next roll.
You reroll into LOD egg tribes void harlot, great roll.
You sell what you placed and go for LOD.
Your call is warriors, with 1/0 ?!
Warriors is a call with a pretty bad winrate overall. The all point of warriors send is to break your opponents level 1, the bow is considerably lowering your chance to break and gives the information that the 1/0 lane will most likely overbuild or at least will have a weak potential of resending level 2 or 3, giving better options of freepush. Therefor this I have never seen this call since I joined LIHL (slightly more than a year) but, again, fbg has a different meta, and your plan is warriors into overbuild with lod egg alpha, you stay 3/0 untill level 7 completly covering your team any level in early game.
West send 7, you are big mid with 3/0 and eat a lot. Good placement and good units decision each level.
You stay 7/3 level 10 which is good, west don’t send. Your team send 14 and win.The chat in your team is a bit confusing, everybody call different and expect a different send level from west. At the end 14 was called and you built hydra (your 50 reroll is ea sea giant)
Since west didn’t send any level after 7, if your 14 send fails you die any level after it. It makes more sense to cver 14 then, which was a send option for them and a big danger for your team, I think EA or sea giant was better than hydra.Good game, great unit choice and placement for early game
Game 4 : malf
your roll : malf panda grizz fireoverlord
your team : ea/lod with good adds/lod with bad adds
Your job this game is to push, you have 2 lod lanes which can carry the early gameLevel 1 : 2 malf with frost wolf behind malf, I agree with the placement.
You upgrade into padaren level 2 and add another malf level 3 with 3/0 push and mid against a a send.
you keep pushing and add another malf level 5 (you didn’t upgrade a malf into abnormality which is good play, giving you 100 gold of extra push) you build a extra malf level 6 which is fine since you will need it for level 8 and you couldn’t push more than you did : 7/3 at the en of level 6, with 7/4 you owuld have leak 8.
you get an abnormality level 7 and another level 8, you push 7/5 for level 10 and get more abnormalities.
You kill 2 boss against a send and clear the dinos with 7/5 which is perfect, you stay 7/5 for midgame planning fireoverlord for level 15, you are really fat.
You goal level 10 and west fail send, the game is over at this point, someone in west team disconnect level 13 and they agree not to draw.
You placed 3 firelord fireoverlord and took your free reroll (bad units except ywd) and keep what you placed.
Not much to say about midgame you could do whatever you want the game was basically over level 10.Great/perfect game : good yolo, good pandaren placement, good synergy with your team rolls.
To summarize what I saw :
(+) Solid builds, good placement
(+/-) questionnable calls and position of holder/yolo
A warrior call with 1/0 would neevr happen in LIHL and I saw some unecessary overbuild, I feel sometimes you don’t trust your allies and you decide to go holder whereas they have better holder potential than you, I can’t blame that since they indeed failed their job for some of them (pd ts violet or blaster holder not reaching 3 blasters) but keep in mind this will be different in LIHL
(-) some bad units/reroll decision : rerolling nightsaber with great adds, void dragon with saber, dragon aspect for level 10You are already aware of it but I’ll repeat it, your attitude during your trial will be watch closely. I will PM you for more details.
Good luck for your trial !November 16, 2020 at 5:07 pm #7492from the few games i’ve had with him i’d say he’s a decent and mannered teamplayer, but lacks a bit of communication when he is unsure what to build or when to push. saw some questionable builds and placements too, so imo not yet ready for lihl at the moment.
-
This reply was modified 4 years, 5 months ago by
7years.
November 16, 2020 at 7:03 pm #7494Biggest no in my life.it’s a shame to have such a low skilled player in lihl
December 28, 2020 at 11:04 am #8164Denied
Processing
-
This topic was modified 4 years, 5 months ago by
-
AuthorPosts
- The topic ‘Vouch DarkKnight / Eternal Fame’ is closed to new replies.