First Blood Gaming › Forums › Leagues › Legion Tower Defense › Legion TD Inhouse League (LIHL) › Vouch Requests › Denied › Vouch Request – Aitzy
- This topic has 4 replies, 3 voices, and was last updated September 29, 2020 at 11:40 am by
ReDRuM.
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August 29, 2020 at 6:57 pm #6473
Tell us what other previous league or in-house experience you have: Used to play loads of Mega 1200+ back in the day. Been also observing a lot of LIHL lately and been learning from that.
Provide a list of aliases and other accounts. These are names that people might recognize you as: Aitzy, Aitzy1, Luddebass
Discord account: Aitzy#4464
BattleTag on Bnet: Aitzy
If possible, provide a list of LIHL players who might know you or that you are acquainted with: Too name a few: Carlos, Ghery, Beep
Any additional information that you would like to provide: Young guy with a good attitude and always willing to learn.
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This topic was modified 4 years, 7 months ago by
epicdeath.
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This topic was modified 4 years, 7 months ago by
epicdeath.
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This topic was modified 4 years, 7 months ago by
ReDRuM.
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This topic was modified 4 years, 6 months ago by
ReDRuM.
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August 29, 2020 at 7:25 pm #6477Support!
August 31, 2020 at 7:38 pm #6494September 5, 2020 at 4:03 am #6540First replay:
Your roll: pewee/aqua/harpy/priest/grizz/aod
Your team: cannon/polar/ship/lod, necro/saber/egg/flying, discYour team sends 2 and scout ygg/crab, EA and HR, they send 3 and scout your aqua and lod, your team calls k10 afterwards.
You get immo and send furmit 7, they go -3 and you are still 4 heals.
Your aqua game has no mistakes so far beside the t1 placement on 5, I would place it next to the front aqua.
For 10 you are 7/4 – 112inc, pd/harpy/grizz and aquas, good placements and overall no mistakes. They skip 10 and die.Good replay, but aqua/pd is also not the most demanding roll.
Second replay:
Your roll: ent/ranger/cannon/mudman/cava/flamebeard
Your team: privateer, ea, eaBoth team send warrs, you and one ea go mid, they leak 48 to king. You pushed 4/0 afterwards and just add an ent for 2, good that you dont go for ob and stay 2/0 for 3. They resend 2 with warrs, but they still don’t score, you hold.
Unupped cannon for 3 and 6/0, nice greedy game. Level 4, 7-1 and add ranger, again good placement and good decision, sadly some bad rng and leak 2 creeps.
7/3 for 6 and hold with perfect value.
For level 7 u are 3 cannons and sell 1 ranger for meliai, I would suggest to go an unupped cannon in front, this will increase your chance to clear level 7 with some “tank” in front. This meliai is pure dead value for 7.
Both team send full 7 and both teams have immo, -3 for them -2 for you.
After 5 cannons you reroll, I think this was a good timed rr, you have everything u need from it. 7/5 for 10 with some gnolls, meliai and 4 cannons some archers (rerolled).
7/5 – 146inc – 2060value for arena, by far the fattest lane. After placing some more archers you reroll for 100 on 11 into aco/aqua/HR/mudman/komodo/dp.
Gonna be a 17 race, I think after seeing this reroll for 100g it’s time to push 7/6 for you, too many EAs already to do anything in a 17game.
You go golems for front line and start HR behind, I guess nothing else to do with this roll, but still the best decision.Your team wins 17 race.
Average-Good replay, good value knowledge and perfect push early game, one fail decision with meli on 7. Sad you stay 7/5 after this 100/100, there was no way to hold 17 for you.
Third replay:
Your roll: Aco/lock/harpy/tempest/komodo/neo
Your team: ygg, blaster, prisonerYou start komodo 1/0 and add a lock after seeing your team sucks 1. Well you have a prisoner in your team and ygg will most likely clear. Your team has 7 holders with ygg and blaster already, I would have loved to see a reroll here after placing.
Revenant for 2 is good is really nice, you are safe level 2 again and can add another komodo for 3.
Prisoner stays 250 for 2 and leaks 17 creeps, kinda tk, your blaster added a parasite on 1 and cant go 2nd alche for 2…..
For 3 you are 2 komodo, 1 lock, 1 rev and hold bo – good build.
I have to reverse my thoughts on level 1 your whole team fucks up. Good build so far. Both teams send 3 and you scout wagon/ea, 2 ts.
You push 5/1 for 5 and add another rev and an acolyte. 2 tridents for 7 then and 6/1 and you call furmit, I think that’s a good call vs that scout, you could take a heal and they suck 10.
You clear your lane fully with 6/1 on 7 vs furb 2 herm mander, again really good. Bad kc on 7 from you costs you the 2nd heal 🙁
6/4 for 8 and you don’t add any value, I get your intention to push hard here but you will leak really bad on 8 since all of your setup sucks 8, you end up leaking 17 creeps. 6/3 with rev/aco add was the way.
But you state yourself then “I overpushed, mistake”.
7/4 for 10 with 2 trident, 2 upped locks, 3 rev and a t1 blocker. Best way you can play this, good placement.
You call 14 and and searching for anti 17 if it fails (they are still 2 ts lanes). Youself go more tridents and revs/locks. I don’t get this at all, tridents is just pure dead value after 7, I would try to avoid building more of them after 7 and use your freeroll if you aim a 17 game with this 14 send.Anyway your early game was played really well – except level 8, this was really tk to push 6/4 and leak 17 units but you realized your mistake yourself, you made good calls and had a game plan in your mind, analyzed the correct things over the whole game (furmit enough for 7), your team sucks 10 and get 20atk before sending 10, sending 14.
Unit choices after 10 rather poor. Kc was also not the best, but that’s for sure not mandatory.Average – Good replay.
All in all I have to say that I liked all of your replays. You mixed units nicely together (some minor mistakes with placements/choices), no late pushes, good game overview. I think there is not much more to learn for you from the FBG league.
Please get familiar with our specific selling / gold saving rules in LIHL.Good luck with your trial.
Approved.
September 29, 2020 at 11:40 am #6868Denied. Gave feedback via pm.
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