dabster

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  • #20549
    Hamzoni
    Participant

      can do more replays if needed,,

      • This topic was modified 1 year ago by Hyo.
      • This topic was modified 8 months ago by Clickz.
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      #20552
      viruskiril
      Participant

        Game 1 with the LOD you did fine by adding t2 on 2 , but then on level 3 instead of adding turret / they could resend you do late wisp + t2, super unnecessary, with the carry lane you want less dead value ( turrets better any level that ents after 2-3) , then for level 4 you late wisp again adding flying over 2 turrets , you went mid anyway but this late wisp wasnt good, then eventually on level 5 you added this turrets, i dont know why you avoided them on 3 and 4

        #20553
        viruskiril
        Participant

          Game 2 – you had perfectly playable turret roll ( in this game as well you ignore turrets for no reason) and there was not really any need to reroll (considering you had 3 yolos in your team eventual warr would make you an anchor for your team if you die level 1 with your wandigoo start , you then rr into colt, infa , polar – for level 2 getting rider over 2 infantrys would be much better to eventual send considering you would have 2 1 shoters, for level 5 you could get easy 6/1 + magna.

          Need more replays for sure

          #20773
          Hyo
          Moderator

            Approved for trial on 30/03

            Processing

            #22150
            Clickz
            Moderator

              Trial ended on 06/09, denied

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