H4ken lihl trial

Viewing 2 posts - 1 through 2 (of 2 total)
  • Author
    Posts
  • #11229
    H4ken
    Participant

      Tell us what other previous league or in-house experience you have: FBG
      Provide a list of aliases and other accounts. These are names that people might recognize you as: H4ken
      Discord account:H4ken
      BattleTag on Bnet:H4ken#2279
      If possible, provide a list of LIHL players who might know you or that you are acquainted with: All freshly vouched lihl members and current lihl trials have played a decent amount of games with me!
      Any additional information that you would like to provide: Uhmm no i think 😀

      • This topic was modified 2 years, 11 months ago by H4ken.
      • This topic was modified 2 years, 11 months ago by H4ken.
      • This topic was modified 2 years, 11 months ago by nikzor1321.
      #11236
      nikzor1321
      Participant

        <h3>1. Game: nightmare mili</h3>
        – U have nightmare, mili with some auras as adds – u decide to play it on free, when u should rr it on 1 for sure after place.
        Millita and nightmare is rly bad on 4 so u will need ob with shit for it to hold. And nm is rly bad on 8 also.

        – U push 3/0 on on 1 good choice, since nm and mili is dead roll and with dead value u dont wanna take feed from better rolls (lod, aqua, ygg)

        – u are 3/1 on 4 which is rly bad for a dead value yolo. When u have ygg as cover and lod lane.

        – u decide from 3/1 on 4 into full push

        – both teams kinged it, u are stuck pushing from 3/1 – 6/3 in 2 lvls – since there is leaks it kinda works out. But its still huge tk.
        to be pushing from 3/1 to 6/3 in 2 lvls if there was no leaks u would provide no lumber and no hold troughout the game with dead build.

        – u free rr: lod inf gnolls harpy, and this is why u rr on 1.

        – 7/3 on 8 leaking u push into 7/4 good choice u are not carry this game and u wanna feed the lanes thats alive.
        u push furhter afterwards on 9 which is also good since u are dead and just wanna feed relevant lanes and provide lumber.

        – all in all poorly played game, ended up working out cause there was so many leaks which in theory shouldnt happend in a king vs king game.

        replay rated: 4/10 – only reason im giving u 4/10 is the fact that u went 2 nms, and not mixed more milis so u didnt rip 6.
        its rly bad mix, u can hold 5 with op push but means u give up 6 hold. And before that u are still ultra rip 4 without ob.
        <h3>2. game: boat crusader</h3>
        – u place boat with full tk adds, rr into even way more tk

        – u decide to stay 2/0 to reach crusader for 2, then u add gate for 3. This situation i would start 3/0 gate 2 into crusader 3, since u wanna maximize ur push always with dead roll.
        Since u did king doesnt matter as much u suck abit on 1, but u should just accept that ur rip if they 1 and let privateer cover it. ( Boat + novice 1 = tk and rip anyways)

        – u full push on 3 good choice boat and crusader is good 4 so u no need more value

        – u decide to rip 5 to feed ur team rly good choice u have nothing to build for 5 thats actually worth it.

        – Fangtooth for 6 while being 7/2 still into 7/3 rly good choice fangtooth helps u recover some 6 while still being manageable push for ur team and feeding.

        – Its fast game u decide to push 7/4 which is fine cause u are auto rip 8 anyways ( u just go dead from here pushing 5 into 6, into valueing up after 10 for not getting taxed.

        – All in all good replay compared to the other game, u didnt ob with shit, u provided lumber and value for u carry lanes. Ur roll is hard to stay alive with to feed later in the game.
        U feed early on which is fine not much u can do with this.

        replay rated: 6/10 – u had shit roll u made it work rly good. Just maybe risk abit more, even with ur 2/0 novice and boat u will leak to wars so its pointless to stay 2/0 –
        besides if u rly in danger 2, but u had cover for it.
        <h3>3. game: Lod spitter</h3>
        – U have lod para spitter the dream roll

        – u king it on 1 – u push 3/0 into para for 2 – rly good choice lod para is strong on 2 and u will do fine vs send.

        – spitter for 3

        – u ob 4 when u are good 4, but since u have best roll and are already 4/1 its fine.

        – they send 4 u push it good choice.

        – u minimal build 6 with good push good.

        – u goal 6 with tm u are 7/3 there.

        – u get freehold 7

        – they king leak 8, and u get some feed 8 so u reach 2 hades 10 and the game is pretty over at this point. ( u go for 2 hades 10, good choice more spitter is dead val)

        – u place 1 more lod for arena, then u place another lod then rring which is fine.

        – all in all easy roll to play, obing abit on 4 was good choice, since u are 4/1 already and u have rly good roll.

        replay rated: 6/10 not much special too see here, u have op roll im glad u didnt ob it when u have 2x priv lanes, and u are not that good on 7.
        instead u setup good inc for after 10 and 10 hold.
        <h3>4. game: cannoninfyolo</h3>
        – cannon start with inf and coptor as adds

        – pushes 3/0 and adds inf for 2 good choice u clear/mids 2 anyways. ( Inf is abit in tk placement since it can get sniped too fast maybe 1 more spot behind)

        – u push 4/0 over 3/1 on 2 after u get free push and u dont send 3 (bad choice) always lj when u can.

        – pretty normal gameplay from here, u are full pushing from 3-4 into another cannon 5 which is normal and u are 6/2 on 5 which is rly good. (u dont ob more 4 good)

        – u goal 5, u are 7/3 on 5 good.’

        – u end up leaking 6 with small cannon add cause of the placement ur inf gets sniped and the big cannons getting snipped before the small 1. ( u push 7/4 on 6 good )

        – u mola so u full resend 7 and u are just ultra fat from here

        – u hold 8 with 7/4 and decide to stay for pd 10, this is fine choice since u will leak 9 boss to z33 if u dont do this. Ur placement is abit off still.
        ur coptor on 8 is getting sniped and will pull some creeps and u wont get the wall clog maximized. u are rly fat lane after 5 and mola 7, and have good units for carrying mid game.

        – they send 10 u snipe 1 with 7/4 which is totally fine and what u aim for.

        – game ends 10

        replay rated: 5/10 – im rating this 5/10 cause its a really basic yolo, u dont stay 2/0 for 3 with cannon is rly good choice. pushing 4/0 over 3/1 is rly tk.
        <h3>Random replay: Malf with basically no adds (replay added in attachments)</h3>
        – 2/0 malf start with 1 ent, pushing 3/0 on 1 – might aswell start 3/0 then.

        – they send 2 u are rip and rip’s 3 to no send even with full build nothing to do. ( if it was 4 furbs game ur team would rip hard, so building up would be the optimal play since u have sg risking 2 )

        – u should rr after placing 4 malfs since u have tkk adds. which u dont do

        – u goal 3 so u catch some value back

        – u add novice for 4 which is full dead value unit and u leak 4 to no send.

        – u abno for 5 they send 5 and u rip. (

        – u rr on 8 into mili/merm/sg —- if u rr earlier u can mix mili for 5 with better push: u are only good push this game cause so much king gold 3 and 5.

        – u add sg 8 and hold, u decide to stay 7/3 when u are weak lane, and doesnt even reach 1800 value 10.
        u leak 2 boss (bad choice, should push 7/4 on 8 and just hydra it for 10.)

        replay rated: 4/10 questionable plays, adding novice for no reason, not rring earlier when have tk adds. Trying to carry when are weak and have better lanes troughout the game.

        Resume: I rly see some good things here, but i also see some costly mistakes that could hurt alot.
        Im gonna have to deny u for now.
        But u should rly obs some games and play some more since i know u had exams etc. Cause i see good potentional from u man.

        Try improve on capping ur lane to the fullest, doing the risk pushes when u have tk units and rring if u have a tk roll :D.

        • This reply was modified 2 years, 11 months ago by Hyo.
        • This reply was modified 2 years, 11 months ago by Hyo.
        • This reply was modified 2 years, 11 months ago by Hyo.
        • This reply was modified 2 years, 11 months ago by nikzor1321.
      Viewing 2 posts - 1 through 2 (of 2 total)
      • The topic ‘H4ken lihl trial’ is closed to new replies.
      Donate
      Clan FBG Events
      May 2024
      M T W T F S S
       12345
      6789101112
      13141516171819
      20212223242526
      2728293031