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Accepted.
Accepted.
Denied due to inactivity.
Denied due to inactivity.
Denied due to inactivity.
Denied.
After our testgames I gave you feedback to your builds, gamesense of LTD is for sure there. Just not used to the common builds and pushings.
Keep observing and reapply after a certain amount of time.
Denied for now.
Watched all of your games and gave you detailed feedback via pm.
All in all: 3 good replays, 1 sui replay, 1 average and 1 bad one.
I can see how well you improved during the last months when you sent me replays for advices and obsed around 100 LIHL games. You can play all standard builds, only minor mistakes in placements but I believe you are a fast learner when you get advices. You really deserve this trial.Please get familiar with our rules.
Vouched as Dorimu.
Processed.
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This reply was modified 5 years ago by
ReDRuM.
After our testgames I have to say that you have the sense of this games but you are not used to our metas, placements and units. So currently you are not ready for lihl.
Keep observing and we test again in a couple of weeks.
Denied for now.
I agree with Tin, after our testgames I have to say that you have the sense of this games but you are not used to our metas, placements and units.
Keep observing and we test again in a couple of weeks.
Denied for now.
Had no impact on the game and I do believe that it was an honest mistake. Nevertheless we warned you some days ago where you accidentally upped your t1 delay instead the one in your lane. It’s your duty to keep an eye on that – make sure it won’t happen again.
Reduced to 18h.
Processed.
Hi Sniping,
could you tell us your ENT account, so we can review some of your last games and decide based on them?
Thanks
ReDRuMSince you didn’t provide any replays I just picked random ones from your ENT history.
First replay: http://storage.entgaming.net/replay/view_replay.php?file=11893339.w3g
Your roll is LoD / Spitter
Your team is 2x turret and hydra copter.
Your team calls king 10.
You stay 2/0 for 3 with 515 value with both of your turrets have 5 and the sg is with crab and flying. This hard ob is really not needed here. It seems to me that you want to go full hold with the hydra together since you stay 3/0 for 5 with hades, I think with king 10 call, 1 holder is really enough you can yolo this roll really nicely while the hydra can hold. I dislike this decision.
After 5 you give up your fullhold and push somehow 5/1 for 7? Why would you stay 3/0 for 5 then when you have turrets and hydra? You go mid with 1 nightcrawler vs furb/herm and 3/0 on 5. I think overall this were some bad decisions.After they resend 8, you mid and push 7/4 for 10, good decision since they went full 7+8 and need king.
They skip 10 and it’s going to be a 15 game. You reroll into magna/ts and mid 15. You mid 15 and win the game.Bad – Average replay, just op roll(s).
Second replay: http://storage.entgaming.net/replay/view_replay.php?file=11889033.w3g
Aqua/Necro roll
Your team Knight/Frost wolf (2/0), ent, mudman/2 locksFor 2 you push 4/0, your mudman player adds an icetroll, your knight a footman, and the ent a sprite. Your 4/0 is really risky here, I guess you didn’t watch your teammates lanes at all, if you get a 2 send they score big time, they skip – so you are lucky. You send 4 furbs yourself and scout spawn/harlot and knight. You call 4? First thing is that your team dies 5, second is that your wood is too low to break a cava. Your give up your wallpull and place 4 aquas 2 rows, this placement is not the best for aqua. Next thing I see is that you push 6/0 first before going lumberjack, you had enough wood all the time, I would recommend to push 4/1 first.
For 5 you overpushed to 6/2 and give your enemy a freescout with leaking 21!! birds. You have the op roll in your team, you needed to get strong. Leaking on purpose and giving freescout was sadly again not the best thing.
Until 10, standard aqua play, no mistakes. After 10 you start some weird mixes with some grey/cava/steamroller/upped steamroller/2 captains (no admiral), but you mid 17 because of low send and good value/towers, still you loose the 17 race.
Bad replay.
Third replay: http://storage.entgaming.net/replay/view_replay.php?file=11890625.w3g
Your team is: ts / ygg / aqua
You start: CW (flying, aco, grey) in roll
They send warr and score big times, push 3/0 and add some acos for 2, second cw 3 and hold their bo resend. Push, placements and build until 7 (2cw, grey, flying, 1 rev) is fine with 7/1. After that you reroll at any point and try to hold 10 with some alphas, placements are again fine but send is big and you get a really unlucky focus.It’s 17 game and you just mass greys with paras, nothing to complain. No team dies 17 but I stopped watching here.
Good replay. Good building, push and placements.
Afterall I have to say that you are not ready for lihl yet, especially in the first two replays I miss a bit the gameoverview (some bad calls without looking forward, giving freescout, leak when you have the best roll, overpush when your team sucks, overbuild with 3/0 until 5 and then giving up your hold by pushing 5/1).
Vouch request denied.
Denied for now – saw too little improvement in your very long trial status.
Keep observing and we can try it again after a certain amount of time.Skillwise we know that you can participate in this league.
Behaviorwise it will be a question.
Nevertheless everyone deserves a chance, we had some other examples too which didn’t behave in 1200+ and changed it in LIHL. We won’t show any leniency if you show a bad behavior and unvouch you instantly.
Please get familiar with our rules before playing.
Vouched as ic3.
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This reply was modified 5 years ago by
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