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  • in reply to: General question #9279
    Fieryfox
    Moderator

      The forums are pretty inactive, gotta join the discord if you want to find the activity. This is an inhouse community so pub games hosted here are not really part of FBG. For inhouses, games are played every day and stats are recorded seasonally. This means that you can count how many games on average each day are being played as a season is approximately 90 days and for example last season 984 full games have been played and saved.

      in reply to: FBG 1v1 ARSH Tournament #9269
      Fieryfox
      Moderator

        Vosje_RuLLeZ

        NL

        Can we see Xicto vs Shadow first round?

        in reply to: Unban Vosje!! #8821
        Fieryfox
        Moderator

          Some more info that I think is important: Nobody in the lobby complained and nobody really cared after the game because the game went without any errors in captaining. I think this is most important.

          in reply to: forbid this baboon souljase from captaining #8177
          Fieryfox
          Moderator

            I agree this was pretty pepega, you don’t first pick pudge for yourself if there were really strong first picks still in the picking pool. You only do this if you think this is a game-winning pick, but honestly, i dont think that souljase has ever carried it solo with pudge.
            Furthermore, there are usually 2 t4’s present in a lobby and its very easy to just say “let them captain”. I think we should stimulate the mediocre players to captain by just leaving less options for them. I don’t mind captaining but I got like 3 ppl that are willing to captain vs me >.<

            in reply to: FBG DotA Invitational Tournament #3 #7082
            Fieryfox
            Moderator

              European Alphas

              Vosje_RuLLeZ(c) – EU
              M4ster – Honorary EU
              Jaya – EU
              DanishPride – EU
              Elriko – EU
              _________
              Player 6 (alt) – TBD

              in reply to: Balance changes 6.86 #6628
              Fieryfox
              Moderator

                I remembered that I had some more heroes that I think should get changed, but first let me say this. I believe that we shouldn’t make balance changes the way dota 2 does it, by buffing the underpowered heroes in every patch while keeping the overpowered heroes kinda the same. This invokes a powercreep, and, instead I believe that heroes should get nerfed and buffed around a standard.

                Rikimaru

                – Nerf Permanent Invisibility hp regen from 6/8/10/12 hp per sec while stealth to 4/6/8/10 hp per sec.
                – Nerf Blink strike charges from 4/5/6 charges to 3/4/5 charges
                Reason: The amount of blink strike charges riki has is too much imo. The hp regen nerf is because I feel like it’s too strong at the beginning.

                Venomancer
                – Nerf and rescale poison sting duration from 6/9/12/15 s to 6/8/10/12 s
                – Nerf Venomeous gale tick damage from 10/40/70/100 to 0/30/60/90 damage over time
                Reason: The poison sting duration is so fucking long that its very easy for venomancer to just 1 attack, ulti, then run away. His ulti is 16 sec so the poison sting almost covers the whole ulti duration. His plague wards also have poison sting for the same duratio and by nerfing the duration venomancer has a shorter time span to reapply this effect if he wants to keep sm1 poisoned.
                As for his venomous gale tick damage… I think it’s too much damage and that’s why I suggest a small nerf for that. Note that Venomancer is a top pick in the fbg inhouse games.

                Naga Siren
                – Nerf and rescale Song of the Siren cooldown from 180/120/60 s to 180/130/80 s
                Reason: It is very hard to gank a naga siren because his ulti cooldown is so ridiculously low at max lvl. I suggest a small rescale here because I dont want to nerf it too hard yet, however, I want to point out that a further nerf to maybe 180/140/100 s might be even better.
                People don’t play naga siren often in FBG because they dont know how to play him correctly, however, there are some players that DO know how to play naga siren and they have shown that once naga has radiance and manta style he can be hard to find and with his low as fuck ulti cooldown he is also very hard to catch.

                Lina
                – Nerf base movement speed from 295 to 285
                Reason: He is fast as fuck with his passive. With boots and lvl 1 Fiery Soul he gets +35 movespeed if he casts 2 spells (which is often the case). In the early game this 35 movespeed matters a lot and makes it very hard to outrun a lina (as any mid hero, maybe except for pugna).
                I was also thinking of suggesting to nerf his attack range a bit (cus 670 is quite a lot), but I think I want to see the movespeed nerf first, since lina is not really a top-pick in FBG.

                Ursa
                – Nerf Enrage from 1.5/1.75/2x dmg multiplier to 1.5/1.65/1.8x dmg multiplier
                Reason: Ursa is strong and I think he needs a slight nerf. This change also means that dmg items on ursa have more meaning.

                • This reply was modified 4 years, 8 months ago by Fieryfox.
                in reply to: Balance changes 6.86 #6600
                Fieryfox
                Moderator

                  It seems that Alchemist has already been nerfed in the ne series, so “-Greevil’s Greed Bounty Rune minimap icon.png Bounty Rune multiplier rescaled from 5x to 3/4/5/6x” doesn’t really apply.
                  This might be something that can be fixed: “-Fixed Greevil’s Greed granting full gold during Buyback gold penalty phase”, but since alche was nerfed in the ne series for quite a bit idk if it really matters.

                  Another suggestion I would like to make instead of the one m4ster made for Storm Spirit:

                  Storm Spirit

                  – Buff Ball Lightning to the way it was in 6.83.
                  Reason: Storm is not played often and I think it’s cus the hero is underpowered this version. M4ster already proposed a buff, but I think the real reason why storm is underpowered is because his ulti costs so much mana. In 6.83 storm was considered “op”, but I think that was because static remnant cost only 70 mana lvl 1, so you could spam it in lane. In 6.85 it is 100 mana each level. Storm’s Ball Lightning in 6.83 was also stronger than it is now in 6.85. I do not know what the values exactly were in 6.83 but they can be found in the map script. I would like to hear other people’s opinion about this suggestion though.

                  in reply to: Balance changes 6.86 #6521
                  Fieryfox
                  Moderator

                    I agree with everything above except for:

                    Kunkka
                    -Tidebringer is now an autocast ability, will only trigger if turned on or cast directly on the target(
                    kunkas 2nd becomes togglable)
                    Reason: This is gay as fuck

                    Boots of speed
                    -Cost reduced from 450 to 400
                    -Movement speed bonus reduced by 5
                    Reason: This doesn’t seem necessary.

                    Bottle
                    -Cost reduced from 700 to 660
                    -Health regen per charge reduced from 110 to 90
                    -Mana regen per charge reduced from 70 to 60
                    -A charge now heals over 2.5 seconds instead of 3 seconds (total amount is still 90/60)
                    Reason: This doesn’t seem necessary.

                    -Terrorblade sunder range reduced to 300
                    Reason: Reduce it to 350 range, it is 550 range right now and 300 range seems a bit too heavy of a nerf.

                    -Dust of appearance price reduced to 100g instead of 160 or 180 idk what it is.
                    Reason: It is 180 right now and to get 2 dust of appearance charges for 100 gold is way too cheap. I would suggest a cost of 150.

                    weaver’s swarn re-scale/nerf
                    from 4 needed attacks to break to 2/3/4/5 attacks to break
                    Reason: Weaver swarm gives experience and gold (forgot how much xp, I think it was like 10 xp, not that much but still something on early levels). It gives between 30-40 gold. 2 attacks for lvl 1 is pretty useless imo. I would suggest a rescale of 4-attacks every level to 3/3/4/4. I am fine with changing the 4th level to 5 attacks as well but I dont see it as necessary yet.

                    My own balance change suggestions ON TOP OF the ones already mentioned:

                    Earthshaker
                    – Nerf the mana cost from Enchant Totem from 20/30/40/50 to 35/40/45/50.
                    Reason: It costs no mana on the early levels and it can be spammed easily while still doing significant dmg.

                    Slardar
                    – Nerf and rescale Slardar Sprint from 20/28/36/44% to 16/25/34/43%.
                    Reason: Slardar sprint at lvl 1 gives 70 movespeed extra if you have boots. It can outrun everyone and as pos 4 it is way too strong. It gives 60 movespeed without boots at lvl 1. The movespeed at lvl 4 is alright though, hence the rescale. I don’t want to nerf Slardar sprint too hard but changing from 20% to 16% might not even be enough, but it’s a start.

                    in reply to: Ban request on vosje/gamer #4745
                    Fieryfox
                    Moderator

                      I was afk, dinner was ready, I’m sorry.

                      in reply to: FBG Invitational Tournament #2 #4458
                      Fieryfox
                      Moderator

                        Teamname: Alphamales

                        Player 1 (c) – Vosje_RuLLeZ – EU
                        Player 2 – 1010 – US
                        Player 3 – Elriko – EU
                        Player 4 – DanishPride – EU
                        Player 5 – Quanying – EU
                        __________________________
                        Player 6 – (alt) Storm- – EU
                        Player 7 – (alt) Akemi- – EU

                        • This reply was modified 4 years, 11 months ago by Fieryfox.
                        • This reply was modified 4 years, 11 months ago by Fieryfox.
                        in reply to: ClubMate Vouch request #4306
                        Fieryfox
                        Moderator

                          Welcome Clubmate! We have played a few games with you to test your skill and attitude, and based on that we want to give you your trial! Before you can actually join our inhouse games you will first need to observe one of our inhouse games though.

                          Vouch Request: Trial Accepted

                          Congratz!

                          in reply to: Vouch request ladsheep #4133
                          Fieryfox
                          Moderator

                            Hi! You have played some pub games with our inhouse members, and they told me they will vouch for you. Therefore, I want to accept you for a trial for our inhouse games. Before you can play with us, however, you will need to observe one of our inhouse games to see how we play and what is common in these games.

                            Congratulations

                            Vouch Request: Trial accepted

                            in reply to: Vouch Request #4082
                            Fieryfox
                            Moderator

                              Vouch Request: Declined

                              Feel free to apply again during our Off-season, which starts in June!

                              in reply to: Vouch Request Juleo/Ronbeezy #4081
                              Fieryfox
                              Moderator

                                Hi, welcome to First Blood Gaming! Before we can process your vouch request we would like you to play a test game, to see if you are skilled enough and if your attitude is good. To do this you should tag a dota admin on the FBG Discord server and ask them to play a pub game with you. We primarily use discord for communication, so if there is an problem, the easiest and fastest way to resolve it is through discord.

                                Good Luck!

                                in reply to: Vouch Request – GrandMurdoc #4070
                                Fieryfox
                                Moderator

                                  Hi, welcome to First Blood Gaming!

                                  Before we can process your vouch request we would like you to play a test game with us, to see if you are skilled enough and if your attitude is good. To do this just tag a Dota admin on our discord server and ask them to play a pub game with you.

                                  Good Luck!

                                Viewing 15 posts - 166 through 180 (of 341 total)
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