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  • in reply to: FBG Dota Trial/Buddy System #12461
    Fantom
    Moderator

      The Trial Talk

      The first point is to explain Captains Draft Mode and the role a captain plays in inhouse games as well as the expectations to follow the captain’s initial assignments of role, hero, and lanes. Also explain that during the draft they should be listing the heroes that they would like to play or can play well, but that the captain ultimately has the final say in who is playing what. They should understand that the hero assignment process is a negotiation that they should be participating in and that there will be situations in which they are not getting their ideal pick or even a hero they haven’t played before and should be ready for that.

      After the mode and captain role is understood the player draft should be explained as the mechanism by which we balance our games and that captains are expected to know the skill levels of the players in the lobby and only full dota role players can captain and that the captain matches are also balanced for fairness. This is not something trials will be doing, but they should understand it as a reward that comes with being promoted out of trial and something they can do in the future if they want to.

      The next significant point is positions 1-5 and more specifically the expected roles of positions 4 and 5 especially at the beginning of the game and in the trilane. Make sure they know all 5 positions; position 1 Hard Carry position 2 Semicarry Mid position 3 Offlane Core position 4 Support position 5 Hard Support the positions being ordered by farm dependence. Positions 1 and 2 are pretty self explanatory and unlikely to be the role a new trial will be playing. If the trial is very new to inhouse make sure they know they will most likely be playing positions 4 and 5 to start. The specific position 4 and 5 duties they need to know are position 4 buys both starting wards giving one of them to mid, position 5 buys the chick, shares the whole team, and is expected to crow as soon as they can, as well as both being asked to give tango charges to positions 2 and 3. Also many new to inhouse players are unsure of what position 3 is and what kinds of heroes they are since most will not be familiar with trilane play. Position 3 can be explained as a non carry, non support, self sufficient, often tanky, often with a significant ultimate type hero with examples of typical position 3 picks.

      After they understand positions the trilane meta should be explained since it is the most common laning setup they will encounter in inhouse. It can be explained as the lane setup that optimizes farm for the 3 most impactful heroes by essentially giving them all solo farm potential. It can also be explained there are very few heroes that can be justified as jungling heroes from the beginning citing that running a dual lane vs a trilane is almost always a guaranteed lost lane and is not worth the jungling solo farm potential in inhouse games; jungling heroes usually move to jungle slightly after lanes are secured. Also on the topic of trilaning you should explain the aggro and safe lane options for both sides; bot lane safelane top lane aggro lane for Sentinel and the opposite for Scourge.

      After the trilane has been explained revisit the specific roles of positions 4 and 5 applied in the trilane. They need to understand not to take the creep farm from the position 1 in their lane and instead focus on the things they can do to secure the farm for their carry and maintain the wave push. These duties include denying creeps, harassing the enemy off the wave, pulling creeps at the possible spots depending on their lane and the wave push needs, stacking creepwaves for future use, going for kills together when possible, and finally zoning when appropriate. Most of the duties are self explanatory except for zoning. Zoning is not always possible when it is trilane against trilane depending on the lane and the hero compositions, but should always be done with it ends up trilane vs solo position 3. Zoning is also best learned by playing instead of explanation since it is a situational part of the meta.

      After this full overview of the basics and specifics of inhouse are explained you can move on to the more generalized differences between inhouse and pub games. The two most important points are the level of teamwork and the pace of the game. They should understand that teamwork is expected and should be anticipated when it comes to making your decisions and will be much more involved than pub games by a large margin. They should also understand that the pace is much quicker as far as how soon the laning phase will break down and become a game of rotations and team fights. It should be noted that holding a TP is much more important than it is in a pub game since the solo lanes can and will be rotated on much earlier and more frequently. The main thing to remember is to pay attention and talk to your team in order to figure out what you should be doing at the various stages of the game and that in time it will become second nature to recognize the situations and what to do in them. Encourage them to ask questions and seek help from their team when they have doubts on where they should be and what they should be doing as well as what items are the best choices. Every game will be situational and they should not just do something that worked once or worse worked in pubs and consider them the right choice, but instead read the game and consult their team to inform their decisions.

      This is the generally expected set of information for new trials players to receive and be reminded of throughout their transition period into inhouse games. It does not include absolutely everything that could be taught, but it covers the key points they will need to adapt to in order to slot into the flow of regular season games. Trials have been tested and should already have many of the other things at an adequate level such as mechanics, general game sense, general understanding of all the heroes and their skills, and general teamwork.

      The next set of information is explaining the role of discord in the organization of inhouse games. The first point is where the queue is and how to use it; !q to join the list and !delq to remove yourself should you not be able to make it. Then explanation of a full 10 queued lobby; once the queue fills an admin will pop the queue and discord notifications will be sent out (make sure they have notifications turned on) and they will have 5 minutes to join the lobby and 10 minutes if it is the first game of the day. Then mention that the realm for each game is determined by lobby majority and if it is 5-5 an admin will realm roll to decide the realm and that the realm will always be stated in the queue channel so they know where to go. The last part of the queue that needs to be explained is the partial queue with a game ending priority for the next game; the order being queued players first priority, randomized winners next priority, randomized losers next priority, and finally an open call to anyone to fill the slots if needed. This is something they will understand better after seeing it in action a few times and should know that admins will handle the process and they will be tagged if they have the option for a slot once their game ends.

      The final point to cover is that they should always just ask for help if they are lost on any of the information or how things run and that there will be players who are less than courteous when it comes to their communication on these things, but not to be discouraged and know that we are ready to deal with those types of players should it become necessary. They can always visit the website to review the rules and guidelines and report players if they feel the need to on the forums as well as dm admins and mentors for help on anything.

      • This reply was modified 2 years, 8 months ago by Fantom.
      in reply to: Ban Request for dcaudio and supnub #12275
      Fantom
      Moderator

        After reviewing the game, there were many things to address so I will keep it short and targeted.

        Supnub: Was being a bit toxic and whiny, he was issued a 4 hour ban for setting the tone of toxicity. His behavior was poor, and while not overly flaming, it was worse than expected in a FBG style inhouse game.

        Dcaudio: Was showing behavior less than expected from an admin, and was warned accordingly. However he did get ganked repeatedly and did have questionable support during some of the plays, his behavior should improve.

        Teshin/Swift: Both displayed poor supporting abilities if we’re honest, and both Sup/DC had a valid reason to be upset. We understand no one here is perfect or a pro player, but the lack of harassing as two ranged heros, lack of using spells on manaless CK and otherwise in the tri-lane, not TPing when at full mana (teshin), it all added up to team being frustrated. If either of you need help on what’s expected as a support we are happy to help, but this was poor and led to team combusting at the seams.

        I hope we can all move on and remember that we all play together here regularly, there is no reason to be so shitty and toxic to each other. None of us are perfect, and all of us have room to improve. Flaming or refusing to take criticism are both flaws and let’s work to have better quality games for everyone moving forward.

        Ban appeal accepted (in part).

        Processing.

        in reply to: Shadow unban appeal #12272
        Fantom
        Moderator

          Sigh, sadly you once again do not own up to things even when it is in chatlogs and proven to contradict your story. This is less about the questionable timing of your ganks, teamplay, and otherwise solo playstyle. The more egregious part of your ban is the behavior and grudge you hold towards swift. You repeatedly deny that you saw him ask, and that you were afk. Yet in chatlogs we have proof of this not being true.

          06:48 Allies Shadow ?
          06:49 All swifttarrow when you back
          06:49 Allies Shadow when did i say
          06:50 Allies Shadow i was afk
          06:53 All GB3 shadow ripping hte bong
          06:57 Allies swifttarrow tangoes
          06:57 Allies swifttarrow back
          06:58 Allies swifttarrow plz
          07:47 Allies Shadow u never asked for it back
          07:48 Allies Shadow lmfao
          07:50 Allies swifttarrow i did
          07:51 Allies Shadow u always do this swift

          We expect to see players own up to their mistakes and promise to do better, you do nothing of the sort in this appeal, and I thought you would have known better. Creating and holding grudges like this alienate you, and others in our league and ruin any sort of integrity we expect and demand.

          Having said that, I am reducing your ban by 48h for nothing to do with this, but because you were helpful in recruiting. I hope you can take more accountability for your own actions in the future, and we avoid this altogether. It’s very annoying when you claim one thing and lie, and force our admins to waste their time reading chatlogs and watching replays to do otherwise.

          Ban appeal denied, but thank you for recruiting and helping to grow FBG. 48h will be removed from the duration of your ban effective immediately.

          Processing.

          in reply to: Ban Appeal #12238
          Fantom
          Moderator

            Not being banned for flame isn’t really relevant here lol, but I understand it was a difficult game. We are accepting your ban, but please remember, one more RQ this season will be an unvouch for the remainder. Let’s avoid that if we can, we all enjoy playing with you Storm.

            Ban appeal accepted.

            Processing.

            in reply to: “Griefing” ban appeal #12232
            Fantom
            Moderator

              Frost thanks for the unnecessary and unhelpful comments. First off, you don’t know the history of the players in this game. Shadow has a grudge with swiftarrow and was banned for harassing, refusing to play a game when he was captain (because he didn’t get to play with Brando) and then harassing him in DMs afterwards. After refusing to give swift his tangos back after he asked CLEARLY in chat, shadow trolled him, dropping them in front of him then picking them up.

              Also many times he pinged a fight, tped late after swift died, or when team asked him to push/defend, shadow was nowhere to be found. He is on a trial for a reason, his behavior has been poor for many seasons now, and we expect better.

              Having said that, if you want to help out review replays and join the admin team, we are always open to new people. Until then, this is unnecessary and irrelevant and insulting to the actual admins who have put in the work reviewing and dealing with all of shadows past bullshit which you dont know the full story/context for.

              Closing this thread.

              in reply to: Ban 1010/boba/supnub #12102
              Fantom
              Moderator

                You quit the server before I could even formulate a response to try and work things out with you after our most recent message so I couldn’t message back. Your wall of text can try and justify all you want, behavior is relative. You were banned for a combination of factors which I explained to you before. By your same logic 1010 should be banned for not playing razor, yet you don’t care and once again and single out supnub.

                For the record, all players other than Born received warnings for their behavior, as this was the first such instance of this kind of mass refusal. Supnub also received a matching ban for his behavior as it was the worst of the three. Your ban was 24 hours, and was open to appeal and could have been done in any manner, but instead chose to spend all this time doing this. If you feel unhappy with the community I don’t know what to tell you. But the list of players you seem to have issues or grudges with grows by the day, and if thats the case perhaps its not the community that’s at fault and you need to look inward. Blame the players, the admins, whatever makes you feel better. The situation was shit to begin with, and a bit of common sense goes a long way. We all volunteer our time and energy here to keep things moving and your ban would have been done already. Accusing us of ‘bias’ is a pathetic and low blow I don’t care to deal with.

                Closed and processing.

                • This reply was modified 2 years, 9 months ago by Fantom.
                in reply to: Ban Appeal – swifttarrow #12030
                Fantom
                Moderator

                  Ban appeal accepted.

                  Processing.

                  in reply to: Ban Appeal – swifttarrow #12024
                  Fantom
                  Moderator

                    I understand your frustration and told you as is procedure that we would review the chatlog after game. Shadow has since been banned. I just hope you understand why this isn’t anything we can condone, players leaving games when they’re unhappy or annoyed is a recipe for chaos. However players refusing lanes or roles is also bannable, so in the future please just pause or alert an admin if this happens but we must play the games unless voided by an admin.

                    You are a respected player with no ban history and thats why your ban was less than it might have been for someone else. If you understand this please respond accordingly and I will process

                    in reply to: Vouch Request – GodHunter #11957
                    Fantom
                    Moderator

                      Vouched for by multiple players, has received trial talk and done well in one game already. Approved for trial.

                      Processing.

                      in reply to: Request #11956
                      Fantom
                      Moderator

                        Played with in two trial games, understands mechanics and did well. Approved for trial effective immediately.

                        Processing.

                        in reply to: unban boba #11926
                        Fantom
                        Moderator

                          Fine, if you have drop in next 24 hours you get 2 day ban, no appeal.

                          in reply to: FBG Invitational Tournament #4 Free Agent Pool #11170
                          Fantom
                          Moderator

                            Fantom
                            Fantom#9999
                            NA
                            Any

                            in reply to: Unban pez #10329
                            Fantom
                            Moderator

                              Fair enough. Please if this happens in the future, let everyone know and just leave the game so we can at least proceed deciding a draw or letting team play shorthanded.

                              Ban appeal accepted, reduced to 24 hours.

                              Processing.

                              in reply to: BashBaeunban #9952
                              Fantom
                              Moderator

                                Spoke with you in private about a solution. Please use better judgement in the future and do not ruin the game experience for newer players with toxicity.

                                Ban appeal accepted.

                                Processing.

                                in reply to: ban appeal1 #9606
                                Fantom
                                Moderator

                                  What proof do you have that there was a country-wide issue? Can you post a link or something..? Having said that, if we do unban and you drop again in the next 24 hours it will be a 3 day ban no appeal. Your choice.

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