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  • in reply to: Elder force send #8937
    n1ll3
    Participant

      Team decided to skip. you forced send. facts! i wont go down to your lvl and attack you now. But im fucking tired of you bending rules etc. You are involved in every fucking ban request.

      • This reply was modified 3 years, 3 months ago by n1ll3.
      in reply to: Vouch request – PoliceHater #8848
      n1ll3
      Participant

        1- Millitia Yolo
        pesant/lock/cannon/priest/ts/azzy dragon: your team is playing ea, 2/0 ship/dm, priso/flameboy

        – you stay 2/0 for lv 1. This isnt needed but i guess ur team isnt great (priso/inf lv 1) vs warr and if ur line gets fed its good.
        I would 3/0 here still but its fine to play safe this time

        – they warrs and u go small mid. You push to 4/0, This is fine but you miss 1g for hammer (do maths!) Hammer is really needed
        for 3 in particular, its quite awkward without You upgrade the chainmail on a millitia for level 2, pretty bad but kinda lacked options

        – doubke axe and second chain for 3, probably the best option for u given gold, locks you into a yolo but thats not a problem rly

        – yolo fine until 9

        – on 9 you add a timestealer infront. This first one should be behind. Your upped lock (built on 8) has less rangs than the milli
        so building a melee unit in front will make it run in front of them always. This isnt a problem for midgame but its not what you
        want for 10, even tho u went 7/5 ur fat af with great chance to snipe 1 or even 2 so u wanna actively build with that in mind.

        – on 11 you follow yellow’s advice and drop rr ts. This was full tk move. With braindead ts spam and a couple more locks you are
        always mid 15, probably to 3600. Your rr is insane (hydra copter rev) but was full tk decision to risk throwing away a confirmed 15 hold.
        If u desperately wanted to rr you shoulda built as little as possible to hold 12, drop as much as u can 14 and rr (still wrong even)

        – the hydra you placed is not far enough in front, u got melee units right behind it so they run infront and the locks will run
        up too. This wall hydra badly needs to be a full spot further in front so it’ll always tank for ur ranged units and share with TS

        – DC on 12.

        – Overall this game was a 6/10 for me. You played the early fairly well even tho u got fed hardos but the reroll really worries me.
        At that point ur job was mid 15, ur roll was mid 15 and you rr it on 12?!

        -game 2: SG hold
        ent/ranger/raider/mudman/komodo/seagiant team: privateer, millitia/tot/flying/ts/dp, LOD

        -this is always a reroll level 1. You can let the milli or priva take feed 7 and ur team has 4 lanes that ‘want’ to hold
        10 from level 1. Basically your roll is actively bad amongst your team’s rolls as well as the fact its just a tk roll in general
        with only 2 units that aren’t dead value, this is alrdy rly bad for me.

        – mudman for 2, for 3 you push and just add ranger, good decision-team was strong 3 and u dont add more deadval. sg/mud also quite
        safe vs send, rarely leaks creeps to bo. you hold the furb

        – for 6 you upgrade golem, did u expect send here? its a pretty tk move, especially since u pushed too much to golem 6 and sg 7
        you rly tk your own 7 hold with this upg. If you rly expected a 6 send then u need push less and still reach sg 7 or byebye 7 hold
        Furthermore your team is fine on 6. ob privateer and 2x hammer milli both do fine v send.

        – on 7 you upg meli and add 3 ranger, was correct to build but the mistake was last lvl

        – they got a massive ygg holder, sw and furmit only lucky you

        – for 9 you add sg and for 10 you miss hydra so u upgrade 2 more meliai and build 2 ranger. Mass meliai is extremely bad, most
        of the gold value in this unit is the mark, the actual stats are garbage. Far better to mass rangers for dps

        Stopped watching here. This was rly bad game. You should always be rolling this on 1 considering teammates rolls (i would rr it always tbh)
        The way you built this game (besides 3 which was good) also had a few significant mistakes that would be punished quite hard vs a better team.
        Sounds harsh but straight up your lane went okay because the other team didnt build/push/call properly. I would rate 3/10

        – game 3: Ship hold
        spectre/spider/harpy/t4 pirate/ship/azzy dragon team: turr/necro/wyv, ygg/necro/para, aqua/necro/dm

        – you call hold level 1 and tell your ygg to go tok. This is quite tk advice. If there is no send on 2 he’s 2/0 tok on 5 which
        is absolutely awful. Your hold is fine but it would be so much better to yolo some and if you wanna aim carry be somewhere between
        6/1 and 7/2 for 2. You also start 3/0 here, I disagree with this. Your team gets gged by warrior and is also pretty bad on 2, you
        can cover both levels with 2/0 start and 2 spectre add on 1

        – your ygg decided to risj 2 so your lanes are solo ygg, 3 turr/t1, 300 aqua and ship with 2 spider. 2 was GG 😀

        – for 7 you have 4 ship, 2 upg spider and 1 upg spectre (for some reason) with 3/1. I still dont understand why u actually want
        hard ob with your roll when you could push a lot and look to clear your lane with good push. And yeah, dont get the spectre up
        you need to plan your build better and either take some more push earlier on or manage ur lane in a different way to where u dont
        build it for 7.

        – 7/3 for 10 more ships 1 more spider. I would for sure go 3 spider over 2 ship on 10, u get good focus so mid anyways but if u
        have poor focus the massed ships dont have the dps to actually kill any bosses

        – Stopped watching here, this time you built better besides the upg spectre but still there was 0 reason to have you go fullhold.
        Your ygg had a great setup for 3 ygg and a terrible setup for tok and you had a great setup for some early push into freehold style
        and a really poor setup for fullhold, u would leak to a decent send for sure. 3/10 for me.

        -Game 4: EA yolo
        orc/ea/hr/oracle/wyv/sg team: pyro, slave, ship/ns/copter

        – standard ea game till 6, no idea why u upg 3rd ea on 6, was completely unnecessary and just delayed ur push

        – on 9 u leak with 4 ea and 1k val, should not happen. You need small ea 2 spots infront and can hold with 895

        – game is fine from here, not much to say coupla mistakes that shouldnt happen with ea cus its so easy but overall was fine 6/10

        Game 5: Millitia
        pesant/kent/cannon/merm/disc/dp team: aqua, disc, ns

        – u start 2/0 milli which is sad, ur team loves if they send warr and u can easily 3/0

        – they send 2 and for 3 u push 4/0 and go 3x spear. This is not good here, spear and no weapon both 2 hit 3 and 4 so u are much
        better off upping 4th milli and going spears on 4

        – heavy armour on a spear is pretty bad on 4, it just lowers the dps and raises the tankyness of the millitia that will
        die last 90% of the time (back wall), this heavy armour was ur worst option here.

        – this ‘armour medley’ for 7 is really silly, just get more milli. The heavy on the front one is fine but for sure u dont go
        2 chain and instead get another spearmilli

        – for 10 u want the 2 milli u placed next to the front one behind and with light armour. U have the tk heavy armour on the wall
        so at least let it tank since it has the worst dps, this placement is quite bad.

        – stop putting heavy armour on millitia that arent gonna take dmg till the end. Also axe millitia for 15 was full tk, especially
        with heavy they just have not real use besides they fact they are generally op.

        – I’m not gonna say you made millitia look balanced cus thats not possible but the random armour spam was really inefficient. In
        this version cloth was king, especially for 15 it amped up your dps and gave you favourable armour type. This was 5/10 game for me.
        Ur armour choices were for the most part pretty strange and honestly just cost you push and efficiency in the end.

        Watched another aqua game together with policehater and he also did some mistakes in this game.

        Atm hes not fully rdy for lihl
        !denied for now

        in reply to: Imba1950, LTD vouch request #8844
        n1ll3
        Participant

          Checked replays with him. Its a close call but i think he deserves a trial

          !accepted for trial

          in reply to: ddemon1o #8840
          n1ll3
          Participant

            Reward for being top 3 (among the FBG players) by the end of a lihl season.

            !Accepted for trial

            • This reply was modified 3 years, 3 months ago by n1ll3.
            in reply to: Quail vouch request #8838
            n1ll3
            Participant

              !accepted

              in reply to: Vouch Request TheLichKing #8835
              n1ll3
              Participant

                !accepted

                in reply to: VOUCH REQUEST SONY- (again) #8833
                n1ll3
                Participant

                  !accepted

                  in reply to: wat ein ranz #8830
                  n1ll3
                  Participant

                    !accepted

                    in reply to: Vouch for trial Schamane aka. 93fly #8828
                    n1ll3
                    Participant

                      fly dont wanne play lihl atm.
                      was nice to play with you anyway cya.

                      !denied

                      in reply to: LIHL Request #8825
                      n1ll3
                      Participant

                        !denied

                        in reply to: Vouch request innadilights #8788
                        n1ll3
                        Participant

                          !approved for trail

                          talked to him

                          in reply to: vouch request – GHERY #8655
                          n1ll3
                          Participant

                            !denied self requested

                            in reply to: Wolke brq #8422
                            n1ll3
                            Participant

                              Talked to wolke, He was tired and a had long day.
                              He will just take a 24 hour ban to apologize for this

                              in reply to: FBG LTD 2021 Tournament #8349
                              n1ll3
                              Participant

                                Team Name: Preußens Gloria
                                Team Captain’s name and discord: N1ll3 (N1ll3#0991)
                                Team Members:
                                Schamane
                                legionaire
                                Broud3r
                                Wolke

                                • This reply was modified 3 years, 4 months ago by n1ll3.
                                • This reply was modified 3 years, 4 months ago by n1ll3.
                                in reply to: Imba1950, LTD vouch request #8338
                                n1ll3
                                Participant

                                  #1 Disciple yolo 8/10

                                  #2 ships spearman 5/10

                                  #3 hades necro not best placement and hades instead necros 10 4/10

                                  #4 saber spawn 2/10

                                  Talked with him on voice. Hes close to lihl not not rdy yet
                                  Cya soon

                                  Denied for now

                                  • This reply was modified 3 years, 4 months ago by n1ll3.
                                Viewing 15 posts - 16 through 30 (of 84 total)
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