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Hello,
please add replays to your vouch request which represent your skill.
Thanks
Hello FredeGL,
please add replays to your vouch request which represent your skill.
Thanks
Denied due to inactivity. If you feel like playing LTD more active, we would welcome a reapply.
You were on a good track during lockdown and improved a lot. This season you played 11 games, I obsed the last 3 of them, all of them were full of mistakes which u made before aswell. I guess due to inactivty.
Your trial is denied due to inactivity and missing improvement. Feel free to reapply whenever you are more active.
Watching at your last replays and obsing some games LIHL/FBG we came to the conclusion that you are currently not ready for LIHL yet.
Denied.
I have just picked some random replays from the FBG bot.
Replay 1:
Your roll engi/egg/raider/outcast/alche/frost dragen
Your mates: engi/egg, nm/rev, tot/spitter/eggYou send warrs and score, pushing 4/0, they sent 2 you get furb and hold.
For 3 you overbuild, you would have held already and miss another wisp.
They come 6 and you have a lot of time with 2 engi lanes, you push well.
On 8 you are 16g short for the mutant, you add an alche here and sit on 104g, either you had to sell for the mutant or you reroll at that point.
For 10 you add another alche, no way you do anything on 10, you should have rather pushed.
7/5 – 1400value – 167inc with sends 1,2,6,7,10.Some blaster/mutant mix past 10 and you die 16 with your freeroll. They scouted 2 engi lanes on 2 already and after arena they see both of you 150+ inc, wood seems pretty equal, you missed to reroll, there is no way they would go in a 17 race vs 2 high income mutant lanes.
Average replay.
Replay 2:
EA/Polar/ygg
Your team: ygg/sg/spawn+harlot.For 1 you don’t place a t1, with a ygg and a sg I would have went for warrs cover (both teams went reg).
On 2 you place your unupped archer behind, I would always place it in front that the upped one lives longer in case of a 2 send. You push 4/0 without seeing if they come 2 or not, with this placement it’s really risky.
For 4 you ob with a small archer in front of your 2 EA, you have an ygg and a sg holder, there is really no need for it, your team needs wood.
For 5 you play 3 EA, again: You have a hydra/alpha and a tok “holder”, there is absolutely no need to ob with ea, your team needs push. A blind 5 send vs ygg/sg killspeed on 1 is on top very unlikely.
They skip 7, you go full.
For 10 you stay 7/4 with Magna/small archers – kill one boss vs their king10. Decision is on the edge since your team has only 1 decent lane for 10. However, your roll is actually pretty strong and you would end up way fatter if you just have pushed more earlier and 7/5 for 10.
7/5 after 10, building 3 toks. I dislike staying 7/5, you are a clear lane, it doesnt really matter if you are 7/5 or 7/6, additionally EA/Tok/Magna you should focus on 1 tok max and up all archers, this is way stronger than going 3 toks.Both teams send 15, you win.
I kinda miss the game overview here, too much early ob, building/push decisions after 10 not the best.
Average replay.
Replay 3:
Your roll: pewee/aqua/ice troll/ywd/half/lod
Your team: Disc/necro/ygg, priso(start)/spitter/captain/ts/hydra, panda(start)/pd/crabThey send 2 with 2 dinos, you hold with 3/0 aqua. 5/0 for 3 – send 3, score 30 to king and a heal.
Typical aqua until 6, on 6 you are 7/3 already, 600value and sit on 76g, you leak 9 units. Your placement is fine just unlucky, I would not sit on 76g and add an aqua since you only need 7/4 and (I guess you plan a hades for 10).
Your team has tm and go -2 with k10 vs their full 7.
Your placement of the lod 9 is horrible, you should place it next to or in front of the front aqua.
For 10 you sit on 37g, no stopper or blocker for hades, I would always add that.No leaker game, you stay 7/4 with 148inc and 2255value. You need to push 7/5, you upped king and will most likely not even reach 2600 on 17. You hold all levels anyway with that setup and value/inc.
You reroll after 2 golis with 3500 value on 14, you could have easy saved gold (no leaks 11,12,13 – whole enemy team is 7/5), placed some halfbreeds and rerolled after. This looks like a 17 game.
You reroll into Hydra. Both team send 17 – both teams easy live because too fat game and no leaks.
I stopped watching here.In general this was played fine early, some bad luck on 6 but you are a fat lane.
Placement issues/game overview issue with 7/4 and early reroll without placing.Average – Good replay.
All in all I have to say that this is currently not enough, although it’s a close call. I could see in all of your games that you know the basics of the game very well, this is more like some fine tuning until you would reach the trial. What lacked was some game overview and the push decision, when you are not a holder lane, then try to maximize your push and let the holders do their job. After 10 the same, are you a clear / a holder / a wood provider, keep that in mind in the next games. Maybe observe some LIHL games and reapply, you are really not far away from a trial.
Denied.
Denied due to inactivity.
Accepted.
Epicdeath was so kind and did some replay analysis, please see below:
templar replays (king escanor):replay 1:
parrot/ogre/harpy/tot/ts/spawn1. you start ts, this is a mistake with this roll since you have bad adds for ts start. You should start spawn and hold with
ts behind (ik teal says spawn ts is bad but he’s wrong and this is sth you should know to fit in lihl)2. you push 2/0 late which is a mistake, ts 2 ogre BARELY holds nosend and your team is extremely weak on 2
also the ogres are misplaced, they should both be behind the ts and further back rather than one front one behind
even after the mistake on lv 1 you should add tot infront here3. u get lucky they dont send 2 but unlucky to get furb+dino 3 so you leak a bit
4. you had to ask if you hold 4 with 2 ts 2 ogre, that does show too little tower knowledge for lihl
5. after getting immo you push to 7/2, it would be better for you to get 5 ts still and go mid vs ur opponents smallsend,
you dont send much more pushing late like this and having a 7 holder would save your team a heal, since you got so much feed
you’d reach 5 ts with 5/1 anyways– immo, fullsend and game ends 7, this was a bad replay-poor unit choice and poor tower knowledge along with a bad decision to
pushreplay 2:
gnoll/warlock/wagon/flying machine/komodo/dragonhawk1. wagon start, unit choice is fine but you built them much too far in front (past dark green strip) also you placed all three
on the wall, better to let them share the aggro a bit, 3 in a line or two inline one infront is better2. 5 wagon for 2 is unnecessary overbuild, 4 with optional t1 will clear vs send
3. 6 wagon is a bad choice, either you can stay on 5 wagons and risk a bit 3 or add something that will help you hold 5
(flying machine)5. you sit on 153 gold all level 5 not pushing, really weird to fulleak 5 but only be 7/1
6. you add komodo, terrible decision you are already a deadline now and this komodo will not allow you to hold 6 or 8
(you leak 18 creeps 6 with 7/1)7. you upgrade a meat wagon which is most often a bad idea, especially when you have flying machine in roll which would
be better on 7 and much better 8, additionally 7/1 for 7 with 740 value is really quite bad– stopped watching here, terrible replay. You make mistakes with placement, push, unit choice and lack an understanding of
basic mixing.Conclusion: very far from ready
Reading through this and what I saw on FBG LTD I can only agree on this. You should try to start observe some games and work on unit mixes / placements / push timings.
Denied.
Denied, missing response
!nosupport
not ready for lihl yet
Your testgames were close, we asked you to observe more games before we can try out a trial. We saw you did so and deserve your chance.
Please get familiar with our rules before playing.
Vouched as GucciGucci.
Commenting the replay:
Eloking was with all his arguments right: He saved enough to send 2600 on 15, wood had to come from elder (EA) and ace (mw/engi/obli). I totally agree that Ace 7/3 on 10 was not the best decision even though he killed 2 boss (really low send). Your job in this game was to provide wood with 2 pd/rev rolls.Eloking explained it reasonable on arena why he stays 7/3 and that he has banked enough. Because you and eld3r disagree you start to flame him from pre arena until end of level 13. He even asked you to let it go but you just can’t stop to flame him with some kind of disrespect. Eld3r disagreed too but he kept it in a mannered way. That was a bit too much.
Banned for 24h – flaming is rather minor.
Processed.
After our testgames I have to say that you are not ready for LIHL yet.
Denied.
Accepted.
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